How to succeed in developing a strategy game like Game Dev Tycoon

How to succeed in developing a strategy game like Game Dev Tycoon

How to Succeed in Developing a Strategy Game Like Game Dev Tycoon: A Comprehensive Guide for Game Developers


Game development has become increasingly popular in recent years, with many people looking to create their own games. If you are one of these individuals, then developing a strategy game like Game Dev Tycoon is an exciting opportunity to showcase your creativity and technical skills. However, creating a successful game can be challenging, especially for those who have little experience. In this article, we will provide you with a comprehensive guide on how to succeed in developing a strategy game like Game Dev Tycoon.

Step 1: Define Your Game Concept

The first step in developing a strategy game is to define your game concept. This involves deciding what the game is about, what players will do, and what objectives they will need to achieve. It’s important to think carefully about your game concept, as it will be the foundation of your game.

One of the best ways to start defining your game concept is to look at other strategy games that have been successful in the past. For example, Game Dev Tycoon was a popular game that focused on building and managing your own game development studio. By studying similar games, you can gain insights into what works and what doesn’t, which will help you create a game concept that resonates with players.

Step 2: Choose Your Development Platform

Step 2: Choose Your Development Platform

Once you have defined your game concept, the next step is to choose your development platform. This involves deciding which programming language and game engine you will use to build your game.

There are many different game engines to choose from, including Unity, Unreal Engine, and Construct 3. Each of these engines has its own strengths and weaknesses, so it’s important to choose one that is well-suited to your game concept. For example, if you want to build a 2D game, then Construct 3 may be the best choice for you.

When choosing your programming language, it’s important to consider the skills and experience of your development team. If everyone on your team has experience with C, then using Unity or Unreal Engine may be the best choice for you. On the other hand, if your team has experience with JavaScript, then Construct 3 may be a better option.

Step 3: Create Your Game Design Document

Once you have chosen your development platform, it’s time to create your game design document (GDD). This is a detailed plan that outlines the goals, mechanics, and features of your game. It’s essential to have a GDD before starting development, as it will help you stay organized and focused on what needs to be done.

Your GDD should include information such as the game’s objectives, target audience, gameplay mechanics, art style, sound design, and more. By including all of this information in your GDD, you can ensure that everyone on your development team is on the same page and working towards the same goals.

Step 4: Develop Your Game Prototype

Once you have your GDD, it’s time to start developing your game prototype. This involves creating a basic version of your game that you can test and refine before moving forward with full development.

Developing a game prototype is an important step in the game development process because it allows you to test your ideas and get feedback from potential players. By iterating on your prototype based on feedback, you can improve your game and ensure that it meets the needs of your target audience.

Step 5: Test Your Game and Iterate

Once you have a working prototype, it’s time to start testing your game. This involves playing your game repeatedly and collecting data on how players interact with it. You can use this data to identify areas of the game that need improvement and make changes accordingly.

It’s important to remember that game development is an iterative process. You will likely need to go through several rounds of testing and iteration before you have a final product that meets your goals and resonates with players.